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Kinematics. Throwing body up problem

Kinematics problem from the Svetozarov's book for MEPI matriculates

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PLANETCALC, Kinematics. Throwing body up problem

Kinematics. Throwing body up problem

Digits after the decimal point: 2
Time to collision t1, (s)
 
Collision height h, (m)
 
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Creative Commons Attribution/Share-Alike License 3.0 (Unported) PLANETCALC, Kinematics. Throwing body up problem

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